Because it didn’t feel like Resident Evil. You can still change things and make a new experience but it completely lost the feeling and aesthetics for an RE game and felt like an arcade action game. Even RE7 completely changed the camera again but it felt like RE1 in first person basically and felt like a RE game. 2. This page is for information and options for Resident Evil 6's Campaign mode. Resident Evil 6 features four campaigns that are split into five chapters each, with each new chapter and highest difficulty unlocked as the previous is completed. The Prelude chapter is also selectable in the Campaign menu. Players can start and continue from any chapter they choose, from any section if that chapter

Despite the huge push and the 4.5 million copies that have shipped worldwide for it, Resident Evil 6 was met with a huge amount of critical backlash. Giant Bomb awarded it a 2 out of 5, calling it “the most lavishly produced bad game in history”. Destructoid completely trashed the game, stating that it was “poor by the standards of any

That to me felt a little cheap and unworthy of an Resident Evil game. I did enjoy the way the game plays and how the different characters have different feel to them, that was well thought and a good point. The easy to use inventory system and gun switching was a definite improvement from the old suitcase and pause to change gun gameplay.

Simple answer, you just need an A rank in the 4 categories. You can't get an S in each category, as obviously a zero death would count as an S, but if you get a B in any category, you'll get an A or less instead of the S. Share. Improve this answer. Follow this answer to receive notifications.

Resident Evil: Resistance’s 4v1 multiplayer mode has its moments but could benefit from some character balancing and combat feedback that feels as good as it does in single-player. . 596 71 448 963 34 97 395 918

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